Dungeon A Day - Crypt of the Plaguebringers - Day 22

For months, heroes from across the land have gone missing, slave ships have ransacked coastal villages, and even members of the fabled dragon knights have been slain. Now, you find, that all is related.


It took weeks to subdue a single "plague cultist," and he didn't give up without a fight. Though he wouldn't talk, you found clues in his traveling bag that led you here, to depths beneath a forgotten city of Eboncrest.


Unfortunately, it seems the Crypt of the Plaguebringers is already nearing its goal, however, and the cultists' powerful spell is about to be unleashed upon the lands of Altius, if no one can stop them.


Day 22 - The Underlings' Barracks


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A room filled with beds

Room Description (Read the Following Text to Your Players)

The (middle) door from dungeon room 19 opens to a room filled with makeshift beds, a broken wall that leads further into the dungeon, dropping from a small cliff/ overhang, and random crates perhaps filled with the Cultists' belongings. Four cultists lie in this room, softly asleep.


Room Challenges and Treasures

  • Break in the Wall: the Crypt's walls are so ruined at this spot that players may see through the collapsed wall from the overhang to the area below. From here, players can see the green dragon statue in dungeon room 24, so you may show them that room. This overhang is also a 10ft drop to dungeon room 24 should players wish to go there, from here.
  • Crates: hidden within one of the crates is a map of the Crypt (see the main Crypt of the Plaguebringers page). Show players the map at the top of the page (that has no numbers on it), and show all sections except for the golden-walled rooms, on the right side of the map (those rooms are not included on this map). Players may use this map to help navigate and plan their expedition into the Crypt.
  • Plague Cultists: four cultists are located in this room, sleeping randomly in the makeshift cots. A successful Initiative roll (Fate Roll Difficulty matches Avg. Party Level, -3) allows characters to enter and explore the room without waking any of the cultists - all characters must succeed on this roll for this to work. A Double-Success Fate Roll allows a character to cover for one other character in the party who fails this roll, automatically turning their failure into a success. Any Cultist attacked while sleeping dies from the attack, automatically.


Enemy Stats

Plague Cultists: "Weak" enemy Difficulty (match Avg. Party Level). Option to use the "Baseline AI." See the Dungeon A Day - Enemy Stats and AI page for more details.

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Jacob Tegtman Eternity TTRPG Creator

Jacob Tegtman

Dear reader, I hope you enjoyed this article. Tabletop gaming has been a passion of mine since I was 6 years old. I've played just about every game from Dungeons and Dragons to video games like Final Fantasy. These games have inspired me, made me laugh, made me cry, and brought me endless hours of enjoyment.


I started Eternity TTRPG - and the indie tabletop game that goes along with it (Eternity Shop) - to share my love of gaming with others. I believe that in our technology-driven age, tabletop games help bring a sense of magic and community back into our world.


If you love the site, please share it with others! I have lots of gaming-related material for you to peruse and use in your own gaming sessions. If you have any questions about the site or want to contribute, just send me a message using the "Contact" page, which you can find in the site's footer.

Jacob Tegtman Eternity TTRPG Creator

Jacob Tegtman

Dear reader, I hope you enjoyed my article. Tabletop gaming has been a passion of mine since I was 6 years old. I've played just about every game from Dungeons and Dragons to video games like Final Fantasy. These games have inspired me, made me laugh, made me cry, and brought me endless hours of enjoyment.


I started Eternity TTRPG - and the indie tabletop game that goes along with it (Eternity Shop) - to share my love of gaming with others. I believe that in our technology-driven age, tabletop games help bring a sense of magic and community back into our world.


If you love the site, please share it with others! I have lots of gaming-related material for you to peruse and use in your own gaming sessions. If you have any questions about the site or want to contribute, just send me a message using the "Contact" page, which you can find in the site's footer.

By Jacob Tegtman July 3, 2025
Transcribed content from our recent YouTube video: https://www.youtube.com/watch?v=JR5wS-kJOzQ&ab_channel=EternityTTRPG Transcription In the sun-starved realm of Druskenvald, the moon crooks just enough to twist folk tales into nightmares... Hey adventurers! Today on Eternity TTRPG, we’re diving back into The Crooked Moon, a brand-new folk-horror campaign for D&D 5e that drenches your sessions in superstition, creepy rituals, and six terrifying new playable monsters. Today, I wanted to share with you some of the cool and exclusive playable monster races that you can expect to see in the campaign world, and even experience for your own character: Curseborn – Human‑wolf hybrids with thick fur, claws, and a lupine posture. They’re your werewolves, basically. Their unarmed attacks allow you to curse your targets, giving them disadvantage on rolls, and causing them to emit wisps of fog. Graveborn – Corpse‑like humanoids with snouts and bone‑devouring jaws. Your classic ghoul-like undead. With their “Infused Drakkonite” ability, they can ignore resistances when attacking, and deal necrotic damage. Relicborn – Skeleton‑like beings with glowing pattern‑filled bones and rocking hairstyles. These are more like your lich-undead, kind of. But really, more like rock-n-roll lich, or something. They actually get bonuses to performance skills, and can take “long rests” by enjoying revelry – so partying. Silkborn – Arachnid humanoids with carapace skin, extra limbs and 250–800-year lifespans. Of all the races, this one is probably my least favorite. Though I know a few people who will love these. They can basically do spider stuff like climb walls, and create webs. Nice. There’s also a couple other playable monster races I’ve already covered in my previous video (which you should check out), like the: Harvestborn – which are scarecrow-like constructs embodying agricultural cycles with healing and “culling” powers. Plagueborn – Rat-folk immune to poison, who spread disease magically. If you aren’t familiar yet, the Crooked Moon campaign book also includes: 15 horror‑themed subclasses (like Wicker Druids and Pestilent Haze Monks), 13 lineages for your character’s roleplaying background, new spells, 85 monsters (in total), 11 boss fights, 156 curses, and the Fateweaving system which I covered in a recent video. I like Crooked Moon because it brings a fresh, horror‑focused twist to 5e—bigger than Curse of Strahd even, or Drakkenheim. Any time of the year I can experience Halloween, I’m basically in. Even if you haven’t seen my previous videos on it, the Crooked Moon is a 632-page, two‑part campaign launched just a couple weeks ago, digitally on D&D Beyond. Print copies are coming this fall. As I’ve explored this topic more myself, I’ve also learned more about how it began. Crooken Moon was adapted from Edge of Midnight. Edge of Midnight is the actual-play series by Legends of Avantris that laid the foundation for The Crooked Moon. It’s a dark, folk‑horror D&D campaign that aired on Twitch and YouTube starting in September 2021, set in the same eerie realm of Druskenvald. The team behind Avantris used this homebrewed saga as the prototype for The Crooked Moon. Their player characters and NPC allies from Edge of Midnight—many of whom take on twisted, villainous forms—were woven into the book’s lore and boss encounters. By bridging the actual‑play world with a full 600‑page customizable campaign, The Crooked Moon lets players experience that same haunting atmosphere—while also giving DMs the tools to craft new tales or replay the story arc live audiences already love. If you’re craving eerie tension, unforgettable characters, and creeping dread in your next campaign—The Crooked Moon delivers. It’s available now on D&D Beyond, with physical books coming this Fall. That’s it for today! Hit like if folk-horror is your jam, drop a comment with which monster races you'd play, and subscribe for more D&D scoop!
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By Jacob Tegtman May 21, 2025
Crooked Moon is a $4 million Kickstarter that's creeping into D&D beyond - scarecrows, curses, and a city stuck in twilight.
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