Judge

Judge


Authority of the realm on behalf of its Lord. Keeps peace, instills law and order, and fights for justice.


In Eternity TTRPG, there exists a unique class known as the Judge.


These enigmatic individuals are not mere arbiters of justice but wielders of immense power, capable of discerning truth from falsehood and delivering swift retribution upon those who dare to defy the laws of the land.


With their unwavering dedication to upholding order and their ability to mete out punishment, Judges are a force with which to be reckoned.

Eternity TTRPG Judge

Clad in resplendent armor adorned with intricate symbols of justice, the Judge exudes an aura of authority, and command respects wherever they go. Their presence alone is often enough to quell even the unruliest of crowds, as their reputation precedes them.


Bound by a sacred oath, these noble warrior/ mediators are chosen for their unwavering commitment to the laws of the land, and their unyielding sense of duty.


The power of the Judge lies not only in their physical prowess but also in the authority granted them by the Lord to whom their fealty is sworn.


In combat, the Judge is a formidable adversary, wielding a variety of special powers and spells to uphold the laws of the land. The Judge can deliver blows that inflict substantial physical damage, but also utilize a wide variety of potent effects that enhance the strength of allies, while weakening those who incite their ire.

Judge Class Stats

Note that these stats are not specifically used in Eternity TTRPG. Instead, these representative stats are meant to provide an overall idea of how the class plays. Definitions are provided below which do directly align with the Eternity TTRPG system.

Judge Class Stats

Attack: the overall ability of the class to deal damage and set the tempo in a battle.

Defense: the innate ability of the class to reduce damage and negative effects taken, both from physical and magical attacks.

Intuition: represents skills such as perception, stealth, or sixth-sense abilities to help them avoid otherwise unforeseeable harm.

Magic: the innate ability of the class to manipulate the very fabric of Altius and The Dream, turning those powers to their will.

Special: not all unique "powers" are magical in nature, and some classes have magic-like, "special" abilities.

Quickness: the overall speed, mobility, and initiative of the class.

Utility: the ability of the class to bolster allies, debilitate enemies, or provide useful effects in various out-of-combat situations.

Versatility: the class' ability to adapt to any situation or environment, both in and out of combat.

Judge Traits

Trait Bonus
Skill +5 Persuasion
Knowledge +5 Politics
Voice of the Realm +1 Strike Bonus or +1Faith
Shield of Order +1HP
Swift Justice +2 Dodge and +1 Resilience

Judge Spells and Abilities

The following judge spell and ability descriptions provide summaries of their actual in-game effects.


God Save the King (Magic)

A Spell with a high hit chance. If this Spell hits, you Taunt the target for 2turns.


Hammer of Elysium

An attack that utilizes your defensive stats in place of your normal attack stats. If this attack hits, it deals average damage.


In Defense of the Realm

The target can continue fighting if they drop to 0HP, instead of falling unconscious. This Ability can also be used on targets currently at 0HP, to revive them. This effect also Fatigues the target once they reach (or are revived) at 0HP, giving -2Resilience, -2Dodge, and -2Will for 1Day Duration (can stack without limit).


Justice of Elysium (Magic)

If this Spell hits, you pull the target adjacent to you.


Piercing Arc

Up to 3 enemies in Range, you have a chance to deal 1damage, ignoring the targets' defensive stats.


Reach of Elysium (Magic)

The target gains +3Range for their attacks, Spells, and Abilities. You can choose to continually maintain this Spell.


Relentless Lawbringer

The target gains +1Dodge, plus an additional +1Dodge every turn. You can choose to continually maintain this Ability.


Verdict (Magic)

Up to 3 enemies in Range, if this Spell hits, you Daze them for 1turn.


Vested Power of the Realm (Magic)

If this Spell hits, it removes all stacks of two (2) debuffs or Status effect from the target, at your choice.


Vigilance

The target gains +3Initiative. You can choose to continually maintain this Ability.

Judge Art

Judge Playstyle

The Judge class offers a versatile arrangement of unique powers. If you enjoy playing a strong support or defensive class, the Judge is a lot of fun to play. Because there are so many ways to go about playing the Judge, it's almost entirely up to you how your combat endeavors may turn out.


You may, for example, buff yourself or allies with "Vigilance," "Relentless Lawbringer," and "Reach of Elysium," providing maximum combat power.


Or perhaps, you'll protect your allies by use of "God Save the Queen," "In Defense of the Realm," and "Justice of Elysium." If the battle begins to turn badly, you can always reverse your fortunes with your powerful dispel effect, "Vested Power of the Realm," or Daze groups of enemies with "Verdict."


If you prefer to try a unique approach, you can also opt for a more offensive-focused Judge build, using "Hammer of Elysium" to virtually guarantee a hit, or "Piercing Arc" to provide a guaranteed minimum chance to hit multiple foes at once.

Original Judge Artwork

Judge Lore

The Judge serves as a beacon of hope and inspiration to those who seek justice in a world plagued by lawlessness and darkness. They are often called upon to mediate disputes, settle conflicts, and restore order to chaotic lands.


The Judge’s impartiality and unyielding commitment to fairness ensure that their judgments are respected and accepted by all, regardless of their station or allegiance.


However, the path of the Judge is not without its challenges. The pursuit of justice often leads them into dangerous territories, where they must confront powerful adversaries who seek to undermine the very foundations of order.


Judges must remain vigilant, for the forces against the established Dukedoms of Altius are cunning and will stop at nothing to see their nefarious plans come to fruition. It is in these moments that the true strength of the Judge shines through, as they stand resolute in the face of adversity, unwavering in their pursuit of justice.


In the realm of Altius, where chaos and corruption threaten to consume all, the Judge stands as a beacon of hope – a symbol of righteousness in a world on the brink of despair.


With their unwavering dedication to the pursuit of justice and their unparalleled ability to discern truth from falsehood, Judges ensure that the light of justice will never be extinguished, and that those who seek to destroy society from within will always be held to account.

Eternity TTRPG Resources


Eternity TTRPG Races & Classes



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