1st-level abjuration
Casting Time: 1 action
Range: Self
Components: V, S, M (a cup of water)
Duration: 1 hour
A protective magical force surrounds you, manifesting as a spectral frost that covers you and your gear. You gain 5 temporary hit points for the duration. If a creature hits you with a melee attack while you have these hit points, the creature takes 5 cold damage.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, both the temporary hit points and the cold damage increase by 5 for each slot level above 1st.
All information about Armor of Agathys 5e comes from the DnD Player's Handbook.
Surprisingly, the only class in the Player's Handbook that may cast Armor of Agathys is the warlock. Through other game expansions, players may access a sorcerer and paladin subclass, along with the mark of warding dwarf, who may also cast the spell.
Healing and Damage | 1st Level Spell | 2nd Level Spell | 3rd Level Spell | 4th Level Spell | 5th Level Spell | 6th Level Spell | 7th Level Spell | 8th Level Spell | 9th Level Spell |
---|---|---|---|---|---|---|---|---|---|
Temp. Healing | 5 | 10 | 15 | 20 | 25 | 30 | 35 | 40 | 45 |
Damage | 5 | 10 | 15 | 20 | 25 | 30 | 35 | 40 | 45 |
Average Fighter DPR | 11 | 15 | 19 | 23 | 27 | 30.5 | 34 | 37.5 | 41 |
Note that Armor of Agathys only provides temporary hit points, not actual healing. Furthermore, the cold damage dealt by Armor of Agathys only activates so long as the temporary hit points provided by the spell are still active. Finally, note that the DPR (damage per round) provided in the third row is a very rough, estimated calculation of damage, before factoring in the attack's hit chance - in an effort to best provide direct comparison of value.
Armor of Agathys 5e is both a temporary healing and damage spell. Players should use Armor of Agathys in the following circumstances:
Even though Armor of Agathys 5e admittedly has critical limitations to its effectiveness in certain circumstances, it can still be combined with other key spells to considerable effect:
Players should also be aware that temporary hit points cannot stack in DnD 5e. That means spells such as Aid 5e cannot give characters additional hit points, if they're already affected by spells or effects such as armor of agathys 5e.
In all reality, armor of agathys 5e has lots of counters, making it probably a mid-tier spell at best. Though effects like Silence 5e can't be used to directly counter armor of agathys (in most cases) since the spell will probably most often be used prior to battle, there are still other options.
For example, the cold damage from armor of agathys only takes place if the attack that hits them is melee, and before the temporary hit points granted from the effect are depleted. So, if a character with armor of agathys is attacked from range - like with a bow and arrow, or spell - then no cold damage is dealt. Similarly, if melee characters just wait to attack a target who's benefiting from armor of agathys until those temporary hit points are somehow removed, then there's no danger of taking cold damage.
Finally, the biggest "counter" to armor of agathys is to actually deplete the temporary hit points. Consider spells like mage armor, for comparison. Mage armor's bonus to AC doesn't ever go away, at least until the spell's effect ends. So, if the character takes damage, then gets healing, mage armor is still fully in effect. Meanwhile, as soon as 5-damage per spell level is dealt to a character with armor of agathys, the effect fades. Healing doesn't "return" the effect, or provide more value. Basically, it's just about the easiest spell in the game to completely negate.
I feel like most all great RPGs, whether they're a TTRPG or video game have some kind of frost shell. Which, you can imagine, is basically what comes to mind for me with armor of agathys.
In the Eternity TTRPG Game System - a tabletop game like DnD - there are several spell effects similar to armor of agathys. Below is one such example, which is probably the most similar type of spell.
Glacial Shell (Magic): you are resistant to cold, and immune to ice damage (including ice damage from other cryomancers). Also, anyone who melee attacks you, roll +7Faith vs. Resilience, gives -2Speed for 1turn. “Glacial Shell” cannot Double-Hit or give a Block. Once this Spell is chosen it becomes a passive effect, always active, and cannot be dispelled.
Though Glacial Shell doesn't deal damage, but rather lowers enemy Speed, it also only affects melee attackers. Similar to armor of agathys 5e though, it's also cold-themed, and intended to provide protection to the spell caster or their target(s). If used as a Critical, this spell can provide substantial protection either against melee attackers, or even against any attacking enemy.
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Dear reader, I hope you enjoyed this article. Tabletop gaming has been a passion of mine since I was 6 years old. I've played just about every game from Dungeons and Dragons to video games like Final Fantasy. These games have inspired me, made me laugh, made me cry, and brought me endless hours of enjoyment.
I started Eternity TTRPG - and the indie tabletop game that goes along with it (Eternity Shop) - to share my love of gaming with others. I believe that in our technology-driven age, tabletop games help bring a sense of magic and community back into our world.
If you love the site, please share it with others! I have lots of gaming-related material for you to peruse and use in your own gaming sessions. If you have any questions about the site or want to contribute, just send me a message using the "Contact" page, which you can find in the site's footer.
Dear reader, I hope you enjoyed my article. Tabletop gaming has been a passion of mine since I was 6 years old. I've played just about every game from Dungeons and Dragons to video games like Final Fantasy. These games have inspired me, made me laugh, made me cry, and brought me endless hours of enjoyment.
I started Eternity TTRPG - and the indie tabletop game that goes along with it (Eternity Shop) - to share my love of gaming with others. I believe that in our technology-driven age, tabletop games help bring a sense of magic and community back into our world.
If you love the site, please share it with others! I have lots of gaming-related material for you to peruse and use in your own gaming sessions. If you have any questions about the site or want to contribute, just send me a message using the "Contact" page, which you can find in the site's footer.
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Eternity TTRPG offers unofficial fan content for major TTRPGs and the companies that own them, in addition to my own game.
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We may receive commissions when you click our links and make purchases. However, this does not impact our reviews and comparisons. We try our best to simply provide great content and ideas, for you.
As an Amazon affiliate, we earn from qualifying purchases.
Eternity TTRPG offers unofficial fan content for major TTRPGs and the companies that own them, in addition to our own games.