Dungeon A Day - Crypt of the Plaguebringers - Day 13

For months, heroes from across the land have gone missing, slave ships have ransacked coastal villages, and even members of the fabled dragon knights have been slain. Now, you find, that all is related.


It took weeks to subdue a single "plague cultist," and he didn't give up without a fight. Though he wouldn't talk, you found clues in his traveling bag that led you here, to depths beneath a forgotten city of Eboncrest.


Unfortunately, it seems the Crypt of the Plaguebringers is already nearing its goal, however, and the cultists' powerful spell is about to be unleashed upon the lands of Altius, if no one can stop them.


Day 13 - Noxious Chasm


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A dark chasm spews forth poison

Room Description (Read the Following Text to Your Players)

(The "Plague Dream" is a more fluid space than the dungeon proper. In this zone, players are - most likely, and effectively - trying to figure out how to return to the main dungeon. Each "zone" of the Plague Dream is characterized by one or more unique elements. Wherever players go in the Plague Dream, refer to these specific elements to tell them what happens).


Next to the massive, central tree, is another pit which spews forth poisonous gas - much like the entryway to the Crypt, itself.


(With the sword, Pale Sky in hand, players may safely attempt to scale down into these pits. Should they do so, they find a small army of skeletons roughly 50ft below - see dungeon room 9 for details).


Room Challenges

  • Noxious Gas: characters entering this area roll Resilience (Fate Roll Difficulty matches Avg. Party Level). If they fail, they immediately take 1damage from the room's poisonous gas.
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Jacob Tegtman Eternity TTRPG Creator

Jacob Tegtman

Dear reader, I hope you enjoyed this article. Tabletop gaming has been a passion of mine since I was 6 years old. I've played just about every game from Dungeons and Dragons to video games like Final Fantasy. These games have inspired me, made me laugh, made me cry, and brought me endless hours of enjoyment.


I started Eternity TTRPG - and the indie tabletop game that goes along with it (Eternity Shop) - to share my love of gaming with others. I believe that in our technology-driven age, tabletop games help bring a sense of magic and community back into our world.


If you love the site, please share it with others! I have lots of gaming-related material for you to peruse and use in your own gaming sessions. If you have any questions about the site or want to contribute, just send me a message using the "Contact" page, which you can find in the site's footer.

Jacob Tegtman Eternity TTRPG Creator

Jacob Tegtman

Dear reader, I hope you enjoyed my article. Tabletop gaming has been a passion of mine since I was 6 years old. I've played just about every game from Dungeons and Dragons to video games like Final Fantasy. These games have inspired me, made me laugh, made me cry, and brought me endless hours of enjoyment.


I started Eternity TTRPG - and the indie tabletop game that goes along with it (Eternity Shop) - to share my love of gaming with others. I believe that in our technology-driven age, tabletop games help bring a sense of magic and community back into our world.


If you love the site, please share it with others! I have lots of gaming-related material for you to peruse and use in your own gaming sessions. If you have any questions about the site or want to contribute, just send me a message using the "Contact" page, which you can find in the site's footer.

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