Dungeon A Day - Crypt of the Plaguebringers - Day 6

For months, heroes from across the land have gone missing, slave ships have ransacked coastal villages, and even members of the fabled dragon knights have been slain. Now, you find, that all is related.


It took weeks to subdue a single "plague cultist," and he didn't give up without a fight. Though he wouldn't talk, you found clues in his traveling bag that led you here, to depths beneath a forgotten city of Eboncrest.


Unfortunately, it seems the Crypt of the Plaguebringers is already nearing its goal, however, and the cultists' powerful spell is about to be unleashed upon the lands of Altius if no one can stop them.


Day 6 - Lookout


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A game board with a number 6 on it, and fires

Room Description (Read the Following Text to Your Players)

(If players were not able to sneak in, then read the following: A Plague Cultist sees you enter the room, and immediately begins shouting for help as he runs to the door on the left of this room).


The room is filled with a stone chair, two fires, a stone door on the left, and a stone door at the bottom of the room.


Room Challenges

  • Plague Cultist: one cultist is located in this room,  sitting upon the stone chair. They try yelling for help and escaping to the left door, upon seeing the party enter.
  • Plague Fires: characters who come within 1-space of the fires in this room, roll Resilience (Fate Roll Difficulty matches Avg. Party Level, -1). If they fail, they gain 1-stack of "Plague Fire." Each stack of "Plague Fire" gives the target -1Dodge, -1Resilience, and -1Will (can stack without limit). If a character gains 3-stacks of "Plague Fire," they are instantly transported/ teleported to to dungeon room 7. "Plague Fire" may not be dispelled.
  • Stone Doors: should characters check the doors in this room, the one at the bottom has no noise beyond it, whereas characters automatically succeed at hearing muffled screams coming from the door to the left (which also explains why even though the Plague Cultist from this room yells for help, no one hears them).


Enemy Stats

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Jacob Tegtman Eternity TTRPG Creator

Jacob Tegtman

Dear reader, I hope you enjoyed this article. Tabletop gaming has been a passion of mine since I was 6 years old. I've played just about every game from Dungeons and Dragons to video games like Final Fantasy. These games have inspired me, made me laugh, made me cry, and brought me endless hours of enjoyment.


I started Eternity TTRPG - and the indie tabletop game that goes along with it (Eternity Shop) - to share my love of gaming with others. I believe that in our technology-driven age, tabletop games help bring a sense of magic and community back into our world.


If you love the site, please share it with others! I have lots of gaming-related material for you to peruse and use in your own gaming sessions. If you have any questions about the site or want to contribute, just send me a message using the "Contact" page, which you can find in the site's footer.

Jacob Tegtman Eternity TTRPG Creator

Jacob Tegtman

Dear reader, I hope you enjoyed my article. Tabletop gaming has been a passion of mine since I was 6 years old. I've played just about every game from Dungeons and Dragons to video games like Final Fantasy. These games have inspired me, made me laugh, made me cry, and brought me endless hours of enjoyment.


I started Eternity TTRPG - and the indie tabletop game that goes along with it (Eternity Shop) - to share my love of gaming with others. I believe that in our technology-driven age, tabletop games help bring a sense of magic and community back into our world.


If you love the site, please share it with others! I have lots of gaming-related material for you to peruse and use in your own gaming sessions. If you have any questions about the site or want to contribute, just send me a message using the "Contact" page, which you can find in the site's footer.

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