Dungeon A Day - Crypt of the Plaguebringers - Day 5
For months, heroes from across the land have gone missing, slave ships have ransacked coastal villages, and even members of the fabled dragon knights have been slain. Now, you find, that all is related.
It took weeks to subdue a single "plague cultist," and he didn't give up without a fight. Though he wouldn't talk, you found clues in his traveling bag that led you here, to depths beneath a forgotten city of Eboncrest.
Unfortunately, it seems the Crypt of the Plaguebringers is already nearing its goal, however, and the cultists' powerful spell is about to be unleashed upon the lands of Altius if no one can stop them.
Day 5 - Entryway to the Crypt
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Room Description (Read the Following Text to Your Players)
Climbing the ladder, the stone door swings inwards to reveal a small hallway, elevated roughly 10ft above the room you were just in. Here, the floor is also much smoother and more polished than what you'd seen of the Crypt so far. The hallway turns a corner just ahead to another door of blackened stone.
Room Challenges
- Especially Creaky Door:
a successful Agility roll (Fate Roll Difficulty matches Avg. Party Level) allows characters to open the door without alerting other Plague Cultists located further in the dungeon that someone is entering the space. A Double-Success Fate Roll also allows characters to quickly peak through a crack in the door (without being noticed), discovering that the next room actually does contain a Plague Cultist, and more Plague Fires.
Dungeon A Day
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