Dungeon A Day - Crypt of the Plaguebringers - Day 9
For months, heroes from across the land have gone missing, slave ships have ransacked coastal villages, and even members of the fabled dragon knights have been slain. Now, you find, that all is related.
It took weeks to subdue a single "plague cultist," and he didn't give up without a fight. Though he wouldn't talk, you found clues in his traveling bag that led you here, to depths beneath a forgotten city of Eboncrest.
Unfortunately, it seems the Crypt of the Plaguebringers is already nearing its goal, however, and the cultists' powerful spell is about to be unleashed upon the lands of Altius if no one can stop them.
Day 9 - Victims of the Plague Dream
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Room Description (Read the Following Text to Your Players)
(The "Plague Dream" is a more fluid space than the dungeon proper. In this zone, players are - most likely, and effectively - trying to figure out how to return to the main dungeon. Each "zone" of the Plague Dream is characterized by one or more unique elements. Wherever players go in the Plague Dream, refer to these specific elements to tell them what happens).
A skeleton lies in these dark, grassy fields. No surprise, given how unbreathable the air around you is, and the dangers of the Crypt. Who knows how long this figure has been here.
Room Challenges
- Skeleton: unholy, green light seeps into these barren bones, animating it, and causing it to attack characters who come within 5Range.
Enemy Stats
Skeletons:
"Weak" enemy Difficulty (match Avg. Party Level). Option to use the "Baseline AI." See the
Dungeon A Day - Enemy Stats and AI page for more details.
Dungeon A Day
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