Dungeon A Day - Crypt of the Plaguebringers - Day 3
For months, heroes from across the land have gone missing, slave ships have ransacked coastal villages, and even members of the fabled dragon knights have been slain. Now, you find, that all is related.
It took weeks to subdue a single "plague cultist," and he didn't give up without a fight. Though he wouldn't talk, you found clues in his traveling bag that led you here, to depths beneath a forgotten city of Eboncrest.
Unfortunately, it seems the Crypt of the Plaguebringers is already nearing its goal, however, and the cultists' powerful spell is about to be unleashed upon the lands of Altius if no one can stop them.
Day 3 - Plague Fires
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Room Description (Read the Following Text to Your Players)
Coming around the corner, a fire in the corner illuminates rusted rungs of a ladder that goes upward roughly 10ft to a stone door, above, just barely ajar. Beyond, the darkness stretches still into the hallways beyond.
Room Challenges
- Plague Fires: characters who come within 1-space of the fires in this room (including anyone who touches the ladder), roll Resilience (Fate Roll Difficulty matches Avg. Party Level, -1). If they fail, they gain 1-stack of "Plague Fire." Each stack of "Plague Fire" gives the target -1Dodge, -1Resilience, and -1Will. If a character gains 3-stacks of "Plague Fire," they are instantly transported/ teleported to to dungeon room 7. "Plague Fire" may not be dispelled.
- Stone Door:
the door made of stone at the top of the ladder pushes open easily, though with slightly creaky hinges.
Dungeon A Day
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