Dungeon A Day - Crypt of the Plaguebringers - Day 4
For months, heroes from across the land have gone missing, slave ships have ransacked coastal villages, and even members of the fabled dragon knights have been slain. Now, you find, that all is related.
It took weeks to subdue a single "plague cultist," and he didn't give up without a fight. Though he wouldn't talk, you found clues in his traveling bag that led you here, to depths beneath a forgotten city of Eboncrest.
Unfortunately, it seems the Crypt of the Plaguebringers is already nearing its goal, however, and the cultists' powerful spell is about to be unleashed upon the lands of Altius if no one can stop them.
Day 4 - Dead End
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Room Description (Read the Following Text to Your Players)
The hallway ends in a semi-circle section of eroded wall. The wall looks as if perhaps there was a door here previously, but so much erosion of the wall over time has left nothing but a massive pile of rubble. Through the room's severe darkness you can just make out the whisper of wind passing through the rubble to whatever lays beyond.
Room Challenges
- Secret Door:
a successful Intelligence roll (Fate Roll Difficulty matches Avg. Party Level, +2) reveals the ever-so-slight outline of a door in one of the few sections of the wall that are still standing. Characters may take this door to a secret passage. A Double-Success Fate Roll also reveals through cracks in the rubble that the dark room beyond is inhabited by numerous gargoyles.
Dungeon A Day
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